Adam Chernick

Spatial Computing Software Architect

Building architect turned software architect. 16 years working with 3D assets, 12 years in the AEC industry, 9 years writing code. I recently left AWS to explore research into 3DGS and World Foundation models. Served on Autodesk's XR Advisory Board. Built partnerships with Unity and Sony. Featured in The New York Times. Spoke at AWE, Autodesk University, MIT, Stanford, and Yale. Unity documentaries.

Led 3D modeling strategy for World Trade Center 3. Led applied research team working on LaGuardia Airport, Brooklyn Tower, Google/Uber/Atlassian headquarters, 111 West 57th, and US embassies for Dept of State. Built and launched SHoP Portal - enterprise AR app for billion-dollar construction projects. Built OD Shift - NYC optometry marketplace. Open-sourced AWS GameLift Streams React Starter. Won MIT Media Lab XR Hackathon (twice) and AECTech (twice). AWS Solutions Architect of the Quarter for North America.

Published research in ACADIA, Springer, and RIBA. Wrote AWS blogs on digital twins, AI-powered construction analysis, and Vision Pro development. Built digital twins, AR/VR applications, and full-stack solutions that bridge emerging tech with real-world problems.

Fun companies I've worked with: Nike, Sony, Autodesk, Trimble, SideFx, Zillow, Travel and Leisure, CBRE, Clayco (Matterport), AECOM, VW, McLaren, Rivian, Audi, Adobe, WPP, Disney, Emirates Airlines, Canada Airlines, United Airlines, Discord, Twitch, Epic Games, Riot Games, Nintendo, Bandai Namco, Respawn, and previously: Google, Uber, World Trade Center, US Dept of State.